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3D Graphics Programming: Games and Beyond - AbeBooks ...
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Sergei Savchenko. Published by Brand: Sams (2000). ISBN 10: ISBN 13: New Softcover Quantity: 1. Seller:. › plp
3D Graphics Programming: Games and Beyond - Google Books
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Sergei Savchenko. Sams, Computers pages. 0 Reviews. 3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics ... › ... › Programming › Games
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Redmond, Wash.: Microsoft Press, Sergei Savchenko «3D Graphics Programming: Games and Beyond» стр , Sams Publishing,
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3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics with an emphasis on techniques used in computer games. It contains...
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3D graphics programming : games and beyond; [theory... by Sergei Savchenko. 3D graphics programming : games and beyond; [theory and practice of ...
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My reference material for this article came from about two pages in "3D Graphics Programming: Games and Beyond" (Sergei Savchenko, Sams ...
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3D Graphics Programming. Games and Beyond, with CD-ROM
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Sergei Savchenko, MSc, is a software engineer with The 3DO Company - a video games manufacturer. He has also worked at Canadian Aviation Electronics on ... › ... › 3d studio
3D graphics programming: games and beyond - Catalogue
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Statement of responsibility: Sergei Savchenko. ISBN: , Note: Includes CD-ROM. Note: Bibliog: p and index. › items
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3D graphics programming : games and beyond, Sergei Savchenko , Toronto Public Library.
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