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Dungeon Siege Technical Manual - GameBansheewww.gamebanshee.com › news › dungeon-siege-technical-manual

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Scott Bilas of Gas Powered Games has put together a highly detailed Dungeon Siege Technical Manual that provides plenty of info on the game's scripting ...

I'm a bit confused between there's a hugely popular Hacker Newsnews.ycombinator.com › item

news.ycombinator.com
Popularized by Scott Bilas' engine for Dungeon Siege. This is classic Unity. Most used from to today. ECS: data-oriented where components are data-only ...

Programming Archive | Game Developers Choice Awardsgamechoiceawards.com › archive › programming

gamechoiceawards.com
Mark Brockington, Scott Greig, Jason Knipe, Don Moar and Don Yakielashek for network programming in NEVERWINTER NIGHTS · Mike Biddlecombe, Scott Bilas, Bartosz ...

TransGaming Launches SwiftShader, the World's Fastest Shader-Enabled...

www.gamesindustry.biz
SwiftShader delivers full hardware independence for game and application developers
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