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News
EG2011 Papers
eg2011.bangor.ac.uk
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo Igarashi, Tamy Boubekeur, and Olga Sorkine. Walking On Broken Mesh: Defect-Tolerant Geodesic ...
Most of you probably know about this but HOLY COW Blender BSurfaces...
3dcoat.com
Now if they do this and theyre working on Pixar OpenSubD, then Blender will rule the CG world! https://developer.blender.org/D56...
Network Profiles
LinkedIn: Kenshi Takayama | LinkedIn
Voir le profil professionnel de Kenshi Takayama sur LinkedIn. Grâce à LinkedIn, le plus grand réseau professionnel au monde, les professionnels comme Kenshi ...
LinkedIn: Kenshi Takayama | LinkedIn
Sehen Sie sich das berufliche Profil von Kenshi Takayama (Schweiz) auf LinkedIn an. LinkedIn ist das weltweit größte professionelle Netzwerk, das Fach- und
Private Homepages
NYU Media Research Lab | Contact
mrl.cs.nyu.edu
s.u-tokyo.ac.jp/~kenshi>Kenshi Takayama</a> talk at 2:30pm: <i>3D Modeling of Internal Structures</i></a> </tr> <tr height=10></tr> <tr> <td valign=top ...
Education
Department of Computer Science Seminar Series - University of...
www.cs.umanitoba.ca
Kenshi Takayama Department of Computer Science, University of Tokyo: Volumetric Modeling of Internal Textures and Structures: August 15, 2011: 1:00 pm
Projects
NYU Media Research Lab | Projects | Image Analogies
mrl.cs.nyu.edu
Kenshi Takayama talk at 2:30pm: 3D Modeling of Internal Structures; ... image analogies. We present a new framework for processing images by example, ...
NYU Media Research Lab | Projects | NPR | Painterly Rendering
mrl.cs.nyu.edu
Kenshi Takayama talk at 2:30pm: 3D Modeling of Internal Structures; : ... painterly rendering Aaron Hertzmann Ken Perlin Media Research Laboratory
igl | Interactive Geometry Lab | ETH Zurich | Sketch-Based Generation...
igl.ethz.ch
Abstract, paper, video and other publication materials.
NYU Media Research Lab | Projects | Subdivision
mrl.cs.nyu.edu
Kenshi Takayama talk at 2:30pm: 3D Modeling of Internal Structures; : Takeo Igarashi talk at noon: Designing Everything by Yourself: End-User Interfaces for
Books & Literature
Interactive Shape Design - Google Books Result
books.google.com.ua
Kenshi Takayama, Hidehiko Tanaka, Emmanuel Turquin, Nayuko Watanabe, ...
Advances in Geometric Modeling and Processing: 6th International...
books.google.nl
We would like to thank Kenshi Takayama for the anisotropic solid textures and the anonymous reviewers for their constructive comments. Special thanks go to ...
Interactive Shape Design - Marie-Paule Cani, Takeo Igarashi, Geoff...
books.google.nl
Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world...
Related Documents
[ ] Consistently Orienting Facets in Polygon Meshes by...
arxiv.org
From: Kenshi Takayama [view email] [v1] Fri, 20 Jun :34:06 UTC (1,898 KB) [v2] Mon, 23 Jun :03:12 UTC (1,899 KB).
CiteSeerX — ETH Zurich
citeseerx.ist.psu.edu
BibTeX @MISC{Takayama_ethzurich, author = {Kenshi Takayama and Alec Jacobson and Ladislav Kavan and Olga Sorkine-hornung}, title = {ETH Zurich}, year = {}}
OpenMesh: Changelog
www.openmesh.org
... 'const' qualifier (Thanks to Ronald Richter and Kenshi Takayama for the fix); PolyConnectivity: Added range based circulators courtesy of Kenshi Takayama.
CiteSeerX — GeoBrush: Interactive Mesh Geometry Cloning
citeseerx.ist.psu.edu
@MISC{Takayama_geobrush:interactive, author = {Kenshi Takayama and Ryan Schmidt and Karan Singh and Takeo Igarashi and Tamy Boubekeur and Olga Sorkine}, title ...
Scientific Publications
[OpenMesh] Fix in PolyConnectivity.hh to enable range-based-for...
mailman.rwth-aachen.de
[OpenMesh] Fix in PolyConnectivity.hh to enable range-based-for in MacOSX. Kenshi Takayama kenshi84 at gmail.com. Tue Apr :06:
Kenshi Takayama - dblp
dblp.org
Takeo Igarashi: Layered solid texture synthesis from a single 2D exemplar.
[OpenMesh] Range-based-for support for circulators
mailman.rwth-aachen.de
[OpenMesh] Range-based-for support for circulators. Kenshi Takayama kenshi84 at gmail.com. Thu May 1 18:32:34 CEST Next message: [OpenMesh] ...
Publications
ETH Zurich - CORE
core.ac.uk
By Kenshi Takayama, Daniele Panozzo, Alexander Sorkine-hornung and Olga Sorkine-hornung. Abstract.
Publications Authored by Kenshi Takayama | PubFacts
www.pubfacts.com
Publications Authored by Kenshi Takayama
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation |...
link.springer.com
This article proposes a sketch-based interface for modeling muscle fiber orientation of a 3D virtual heart model. Our target was electrophysiological...
Vignette: A Style Preserving Sketching Tool for Pen-and-Ink...
core.ac.uk
By Rubaiat Habib Kazi, Takeo Igarashi, Shengdong Zhao, Richard Christopher DAVIS and Kenshi Takayama
Video & Audio
Kenshi Takayama - YouTube
www.youtube.com
Auf YouTube findest du großartige Videos und erstklassige Musik. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder mit der ganzen Welt teilen.
Reports & Statements
Nobuyuki Umetani | Lib4U
globlib4u.wordpress.com
Papers Nobuyuki Umetani, Kenshi Takayama, Jun Mitani, Takeo Igarashi,
Miscellaneous
Kenshi Takayama | LinkedIn
www.linkedin.com
Kenshi Takayamaさんのプロフィールをチェックしましょう。LinkedInは、Kenshi Takayamaさんのような方が活動する世界最大の ...
Kenshi Takayama - Google Scholar Citations
scholar.google.de
Kenshi Takayama. Assistant Professor @ National Institute of Informatics, Tokyo. Computer Graphics, User Interfaces. Verified email at nii.ac.jp - Homepage.
MEIS2018
sites.google.com
30-11:20 Kenshi Takayama: Interactive approaches to robust and controllable ...
Tamy Boubekeur - Citas de Google Académico
scholar.google.es
... Noel E. O'Connor,; Alla Sheffer,; Julien Tierny,; Tobias Ritschel,; karan singh,; Sylvain Paris,; Jing HUANG,; Ryan Schmidt,; Kenshi Takayama,; Takeo Igarashi ...
Quads and Friends Kenshi Takayama. General Planar Quadrilateral Mesh...
slideplayer.com
Workflow input triangular mesh initial CDFoptimized CDF output PQ mesh : user constraints on mesh directions
Introduction to Computer Graphics. April 6, Kenshi Takayama - PDF
technodocbox.com
Introduction to Computer Graphics April 6, Kenshi Takayama Lecturers Kenshi Takayama (Assistant Prof., NII) Toshiya Hachisuka (Junior ...
Tamy Boubekeur - Google Scholar Citations
scholar.google.fr
... Noel E. O'Connor,; Alla Sheffer,; Julien Tierny,; Tobias Ritschel,; karan singh,; Ryan Schmidt,; Kenshi Takayama,; Takeo Igarashi,; Sylvain Paris,; Jing HUANG ...
Layered Solid Texture Synthesis from a Single 2D Exemplar Kenshi...
slideplayer.com
Naïve method [Takayama et al ] Sweep a 2D image from 2 directions Cross-hatching artifact Our proposal: Algorithm for synthesizing layered solid...
Kenshi Takayama (kenshi84) - Developer | DevHub.io
devhub.io
Development Tools Repositories Developers Hub
Data-Driven Interactive Quadrangulation
vcg.isti.cnr.it
Data-Driven Interactive Quadrangulation. Giorgio Marcias, Kenshi Takayama, Nico Pietroni, Daniele Panozzo, Olga Sorkine, Enrico Puppo, Paolo Cignoni. ACM Trans. on ...
Symposium on Geometry Processing - Awards
awards.geometryprocessing.org
Qingnan Zhou, Nico Pietroni, Stefan Bruggerr , Kenshi Takayama, Wenzel Jakob,
...
Karan Sher Singh, University of Toronto
www.dgp.toronto.edu
Kenshi Takayama PDF (ETH Zurich) Jacobo Bibliowicz (Autodesk) Matthew Williams MSc (Google) Bardia Sadri PDF (SideFX) Cloud Shao MSc …
Ladislav Kavan
www.cs.utah.edu
Kenshi Takayama, Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung Daniel Sýkora, Ladislav Kavan, Martin Čadík, Ondřej Jamriška, Alec Jacobson, ...
Makoto Okabe's Home Page
makotookabe.com
Citation: Makoto Okabe, Kenshi Takayama,Takashi Ijiri, Takeo Igarashi, "Light Shower: A Poor Man's Light Stage Built with an Off-the-shelf Umbrella and Projector ...
ACM SIGGRAPH 2007: Sketches
www.cct.lsu.edu
Makoto Okabe, Kenshi Takayama, Takashi Ijiri, Takeo Igarashi Content: [PDF]. Fast and Reusable Facial Rigging and Animation Verónica Costa Orvalho ...
Nobuyuki's Profile
www.nobuyuki-umetani.com
Nobuyuki Umetani, Kenshi Takayama, Jun Mitani, Takeo Igarashi, IEEE Computer Graphics & Applications, Volume 31 Issue : A Multigrid-Based Shifted- …
GeoBrush: Interactive Mesh Geometry Cloning
perso.telecom-paristech.fr
GeoBrush: Interactive Mesh Geometry Cloning
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