Realtime Ray Tracing and its use for Interactive Global Illumination
graphics.stanford.edu
Realtime Ray Tracing and its use for Interactive Global Illumination. Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, Philipp Slusallek ...
Computer Graphics project
www.cs.technion.ac.il
Ingo Wald and Philipp Slusallek, State of the art in interactive ray tracing, Saarland Univeristy ; Nathan A. Carr, Jesse D. Hall, and John C. Hart. The ray ...
PeopleExplorer: An Integrated Interactive Exploratory People Search...
crystal.exp.sis.pitt.edu
Ingo Wald (11 times) Andreas Dietrich (8 times) Dmitri Rubinstein (4 times) : Philipp Slusallek, Peter Shirley, William Mark, Gordon Stoll, Ingo Wald, et al.
Advanced Global Illumination - Page xlv - Google Books Result
books.google.de
[207] Ingo Wald and Philipp Slusallek. “State of the Art in Interactive Ray Tracing.” In State of the Art Reports, EUROGRAPHICS 2001, pp. 21–42,
Euro-Par Parallel Processing: 9th International Euro-Par...
books.google.de
Carsten Benthin, Ingo Wald, Tim Dahmen, and Philipp Slusallek. Interactive Headlight Simulation–A Case Study for Distributed Interactive Ray Tracing.
Vision, Modeling, and Visualization 2004: Proceedings, ...books.google.co.uk › books
books.google.co.uk
Ingo Wald, Philipp Slusallek, Carsten Benthin, and Markus Wagner. Interactive rendering with coherent ray tracing. Computer Graphics Forum, 2003):153–164, ...
Industrial-Strength Global Illumination
www.seanet.com
Published in: Cyrille Damez, Philipp Slusallek, Bruce J. Walter, Karol Myszkowski, Ingo Wald, and Per H. Christensen. Global Illumination for ...
Google Groups: How many line/poly intrsection per second?
: As an example, see the work of Ingo Wald, Philipp Slusallek and others described here: They report performance of this ...
All web results to the name "Ingo Wald"
CiteSeerX — Active Bibliography: Interactive Distributed Ray Tracing...
citeseer.uark.edu
by Ingo Wald , Philipp Slusallek , Carsten Benthin OpenRT - A Flexible and Scalable ...
Ingo Wald, Carsten Benthin State of the Art in Interactive Ray ...
Ingo Wald, Philipp Slusallek
BART: A Benchmark for Animated Ray Tracing
www.cse.chalmers.se
Ingo Wald , Carsten Benthin and Philipp Slusallek ``A Simple and Practical Method for Interactive Ray Tracing of Dynamic Scenes'', Technical Report , ...
Rendering and Visualization - Car Body Design
www.carbodydesign.com
by: Ingo Wald, Andreas Dietrich, and Philipp Slusallek | Year: by: Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin and Philipp Slusallek ...
Per H. Christensen: publications
www.seanet.com
Cyrille Damez, Philipp Slusallek, Bruce J. Walter, Karol Myszkowski, Ingo Wald, and Per H. Christensen. Global Illumination for Interactive Applications and ...
VIS03: PVG Sessions
vis.computer.org
This is the 6th in a series that began with the Parallel Rendering Symposium Ingo Wald, Carsten Benthin, Philipp Slusallek (Saarland University) ...
CS 598 Rendering Seminar
luthuli.cs.uiuc.edu
Ingo Wald and Johannes Gunther and Philipp Slusallek, Balancing Considered Harmful -- Faster Photon Mapping ... Johannes Gunther and Ingo Wald and Philipp Slusallek, Realtime ...
The Inferno Project - research of realtime-ray tracing on...
inferno.hildebrand.cz
The Inferno Project aims to research realtime ray tracing on programmable graphics cards (GPUs) ... Ingo Wald and Philipp Slusallek. State-of-the-Art in Interactive Ray-Tracing ...
VIS04: Credits
vis.computer.org
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector ... Ray Tracing of Dynamic Scenes. Ingo Wald, Carsten Benthin, and Philipp Slusallek
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