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5 Ways to Improve Pokémon GO from a Location-based Game Designer |...
www.gamesindustry.biz
If I'm honest, Pokémon GO's overnight ascent to cultural phenomenon is bittersweet for me. As a former designer …
Video: How Go and Poker reveal the beauty of games
www.gamedeveloper.com
In this classic GDC Vault presentation, veteran game designer and Zynga New York creative director Frank Lantz explains how some of history's oldest games demon
Twitter Profile: Frank Lantz (flantz)
Location: new york / game designer
Frank Lantz: Latest News, Work, Videos, Photos | Fast Company
www.fastcompany.com
Fast Company is the world's leading progressive business media brand, with a unique editorial focus on innovation in technology, leadership, and design.
The Best Star Wars Games That Don’t Actually Exist (But Should) |...
www.wired.com
Wired spoke to 17 creators, thinkers, designers and producers to ask them what Star Wars game they'd make if they had the chance.
Rules of Play: Game Design Fundamentals - Katie Salen, Katie Salen...
books.google.co.uk
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as...
The Good Life: New Public Spaces for Recreation - Zoë Ryan - Google...
books.google.co.uk
A ball and a wall used to be all you needed for hours of entertainment. But these days, when good design is an expected component of almost every experience,...
Design Research: Methods and Perspectives - Brenda Laurel - Google...
books.google.de
How the tools of design research can involve designers more directly with objects, products and services they design; from human-centered research methods to...
Game Design Workshop: A Playcentric Approach to Creating Innovative...
books.google.de
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop...
GDC 2013: Frank Lantz - "Strange Love: Game Theory vs. Game Design" :...
archive.org
Game theory, the mathematical analysis of conflict and decision making, is a field of study with important applications in economics, politics, law, and...
GDC 2015: Frank Lantz - "Building a Sport: The Design Philosophy of...
archive.org
How do you design a game to be competitively rigorous, strategically diverse, heavily skill-based, entertaining to play, and exciting to watch? Ryan Morello...
BlinkX Video: Gearheads Official Trailer (1995, Philips)
Gearheads is a computer game released in for the PC, Macintosh, CD-I and SNES. It was designed by Frank Lantz, Eric Zimmerman[1] and Christopher Erhardt (Consultant Designer) , YouTube
Wikipedia: Frank Lantz - Wikipedia
Frank Lantz is the Director of the New York University Game Center. For over 12 years, Lantz taught game design at NYU's Interactive …
frank lantz | World Without Oil - serious game for the public good
wwolives.wordpress.com
June 2, in activism, conference, education, food, game design, world without oil | Tags: ARGs for change, food politics, frank lantz, g4c, game design 101, ...
Frank Lantz - Leapfroglog
leapfrog.nl
He writes about the need for games to be appreciated and critiqued as design objects. He points out that the creation of any successful game is ...
Frank Lantz – area/code – Room 14 Cúchulainn 10 Minute Pitch |...
bbrathwaite.wordpress.com
Frank is one of the founders of area/code. I know Frank from a very awkward moment. Seconds after the Game Design Challenge ended, Frank came up to...
Designer Notes 3: Frank Lantz – Designer Notes – Podcast – Podtail
podtail.com
In this episode, Soren interviews Frank Lantz, currently Director of the NYU Game Center. Frantz was also the co-founder of Area/Code where he led the design...
Frank Lantz Article On Game Design Advancement - my story -
www.itbrog.com
Art, Tech, Humor, Culture Etc.
Frank Lantz | Board Game Designer | BoardGameGeek
boardgamegeek.com
This page does not exist. You can edit this page to create it.
Frank Lantz - Wikiwand
www.wikiwand.com
Frank Lantz is the Director of the New York University Game Center.[1] For over 12 years, Lantz taught game design at NYU's Interactive Telecommunications...
Designer Notes 3: Frank Lantz - Idle Thumbs Network
www.idlethumbs.net
January 12, In this episode, Soren interviews Frank Lantz, currently Director of the NYU Game Center. Frantz was also the co-founder of Area/Code where ...
Summer School with NYU’s Frank Lantz - Shall We Play a Game?
shallweshow.com
Frank Lantz, the designer of “Drop7” and the director of the New York University department of game design, talks about why “Crackdown” is ...
Lecture: Frank Lantz's "Strange Love or the Relationship ...
www.gamescenes.org
Lecture: Frank Lantz's "Strange Love or the Relationship Between Game Theory and Game Design" (NYU, 2014) ...
Gamasutra - Big Reality: A Chat with 'Big Game' Designer Frank Lantz
www.gamedeveloper.com
Do 'big games' like Pac Manhattan act as constructive social and gaming experiments, or are they excuses to run around city streets in ghost costumes?
Frank Lantz, Game Designer/Teacher: Gothamist
gothamist.com
Age and occupation. How long have you lived here, where did you come from, and where do you live now? I'm 40. I'm the Director of Game Design at gameLab, and a
Video Game Designers on Movies That Inspired Them: Frank Lantz ...
www.focusfeatures.com
In the latest series of Five In Focus articles we ask a group of computer game designers to list the movies that have influenced them most in their work.
AIGA Design Archives - credits:"Frank Lantz"
designarchives.aiga.org
Encompassing more than 20,000 selections from special collections and AIGA's annual juried design competitions since 1924, AIGA Design Archives is one of the...
Be one with Flappy Bird: The science of 'flow' in game design -...
www.scientificamerican.com
Scientific American is the essential guide to the most awe-inspiring advances in science and technology, explaining how they change our understanding of the...
GDC Vault - Hearts and Minds
www.gdcvault.com
Session Name, Hearts and Minds. Speaker(s), Frank Lantz. Company Name(s), NYU Game Center. Track / Format, Design. Overview, There is a deep schism in ...
Academy of outsiders: How NYU Game Center trains the next generation...
www.polygon.com
Director of NYU Game Center Frank Lantz talks about degrees in game design, the New York games community, and pre-law students who find their true...
Ironclad | Board Game | BoardGameGeek
boardgamegeek.com
Ironclad is a commissioned game from Frank Lantz for the game design textbook "Rules of Play", by Katie Salen and Eric Zimmerman.
Ironclad is played...
Frank Lantz Archives - NYU | Game Center
gamecenter.nyu.edu
The event will kick off with program director Frank Lantz outlining the Game Center's approach to teaching game design and the optimistic ...
GAMBIT: Updates: (Some) Games Are Media: A Response to Frank Lantz
gambit.mit.edu
At the end of August, Frank Lantz of Area/Code posted a really intriguing thought piece to Game Design Advance that asserts that "Games Are ...
All web results to the name "Frank Lantz"
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