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Building your own engine, part 4 – Particle effects for the next ...www.makinggames.biz › news › building-your-own-engine-part-4-particle...

www.makinggames.biz
Sep 26, · David Reinig, Benjamin Glatzel, Dominik Lazarek. Bibliography. Vlachos, Alex »Water Flow in Portal 2«

begla / Intrinsic - Новостиnews.shamcode.ru › blog › begla--intrinsic

news.shamcode.ru
Copyright Benjamin Glatzel Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with ...

Breaking Benjamin Interview - World News

wn.com
... and the gain was clearly noticeable,” Deck13's Benjamin Glatzel said in an interview with WCCFTech ... break the 60 FPS mark in 'Performance Mode'.... Edit ...

Notes from Digital Dragons, Cracow 2014

www.gamedeveloper.com
Digital Dragons is a growing event that connects game developers, academia and business. This year there are over 800 participants!. I was very happy to see peo
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